Kick

A kick is one of the three universal attack types in Street Fighter VERSUS, the other two being punches and heavy attacks. Kicks come in light and medium variations.

Kicks tend to have more range, faster recovery and hit certain parts of a body better (for example, many crouching kicks must be blocked low and many standing ones can't be ducked under like a punch) than a punch of the same strength would, but tend to hit slower, weaker and with less priority. Like a punch, kick buttons are used to perform many different commands.